- gameplay_feature
- Flippers ×4
- gameplay_feature
- Spinning Targets
- gameplay_feature
- 10-Bank Drop Targets
- gameplay_feature
- Kick-Out Holes ×2
- gameplay_feature
- Slingshots ×2
- gameplay_feature
- Pop Bumpers ×3
- ipdb_id
- 5711
- ipdb.image_urls
- ["https://www.ipdb.org/images/5711/image-1.jpg","https://www.ipdb.org/images/5711/image-2.jpg","https://www.ipdb.org/images/5711/image-A1.jpg","https://www.ipdb.org/images/5711/image-A2.jpg","https://www.ipdb.org/images/5711/image-3.jpg","https://www.ipdb.org/images/5711/image-4.jpg","https://www.ipdb.org/images/5711/image-5.jpg","https://www.ipdb.org/images/5711/image-6.jpg","https://www.ipdb.org/images/5711/image-7.jpg","https://www.ipdb.org/images/5711/image-8.jpg","https://www.ipdb.org/images/5711/image-9.jpg","https://www.ipdb.org/images/5711/image-10.jpg","https://www.ipdb.org/images/5711/image-11.jpg","https://www.ipdb.org/images/5711/image-12.jpg","https://www.ipdb.org/images/5711/image-14.jpg","https://www.ipdb.org/images/5711/image-13.jpg","https://www.ipdb.org/images/5711/image-17.jpg","https://www.ipdb.org/images/5711/image-18.jpg","https://www.ipdb.org/images/5711/image-15.jpg","https://www.ipdb.org/images/5711/image-19.jpg","https://www.ipdb.org/images/5711/image-16.jpg"]
- ipdb.notable_features
- 1 ball per play. Flippers (4), Pop bumpers (3), Slingshots (2), Kick-out holes (2), 10-bank drop targets (1), Spinning target (1). Dropping the ten drop targets in sequence scores extra ball. All targets must be dropped before they reset.
- ipdb.notes
- This was a custom-made game for the Hollywood movie "Tilt". The backglass and playfield are original creations while the cabinet was reused (very probably from Williams' 1975 'Triple Strike').
Design by: Michael Sehnert
Cabinet art by: movie company artist John O'Connor
All other art by: Michael Sehnert, Delana Bettoli
In creating this game, Michael "Pinball" Sehnert shipped the playfield art, drawn on paper, to Williams Electronics where the playfield and its plastic light shields were silkscreened. Michael then assembled the playfield components and wired its underside.
During the filming of the 1979 movie, because the game had no MPU, Michael was positioned behind a wall behind the backbox, hidden from view, where he remotely operated with wires the LED score displays, in concert with the playing of the game during filming.
Without an MPU, there is no ball counter, thus the game is 1 ball per play. The backglass shows copyright 1975 but the game did not finish its initial assembly until October 1978.
At Pacific Pinball Expo 2012, Sehnert advised us that he has since added to this game a custom-built 680012 MPU which now drives the two existing score displays and the ball count and timer displays. We retain the images we already have, which best depicts the game as it appeared in the movie.
- month
- 10
- production_quantity
- 1
- technology_generation
- solid-state
- theme
- Space Fantasy
- theme
- Outer Space
- theme
- Dinosaurs
- year
- 1978