Back City Slicker

Sources

OPDB and IPDB and Flipcommons Catalog contributed to this record.

Conflicts resolved (2 fields)

gameplay_feature
IPDB Kick-Out Holes ×2 used IPDB Standup Targets ×9 used IPDB Slingshots ×2 used IPDB Pop Bumpers ×4 used IPDB Flippers ×5 used
credit
IPDB Rehman Merchant — Software IPDB Michael Bartlow — Sound IPDB Pat McMahon — Art IPDB Greg Kmiec — Design Flipcommons Catalog Michael Bartlow — Sound used Flipcommons Catalog Rehman Merchant — Software used Flipcommons Catalog Greg Kmiec — Design used Flipcommons Catalog Pat McMahon — Art used

Sources agree (11 fields)

display_type
alphanumeric OPDB, Flipcommons Catalog
technology_generation
solid-state OPDB, IPDB, Flipcommons Catalog
player_count
4 OPDB, IPDB, Flipcommons Catalog
month
3 OPDB, IPDB, Flipcommons Catalog
year
1987 OPDB, IPDB, Flipcommons Catalog
opdb_id
GrEVb-MLOxJ OPDB, Flipcommons Catalog
name
City Slicker OPDB, Flipcommons Catalog
theme
Cops And Robbers IPDB, Flipcommons Catalog
system
bally-6803 IPDB, Flipcommons Catalog
production_quantity
300 IPDB, Flipcommons Catalog
ipdb_id
527 IPDB, Flipcommons Catalog

Single source (10 fields)

opdb.images
OPDB [{"type":"backglass","urls":{"large":"https://img.opdb.org/40ce2f98-2f34-41f0-85dc-293d7e487424-large.jpg","small":"https://img.opdb.org/40ce2f98-2f34-41f0-85dc-293d7e487424-small.jpg","medium":"https://img.opdb.org/40ce2f98-2f34-41f0-85dc-293d7e487424-medium.jpg"},"sizes":{"large":{"width":630,"height":600},"small":{"width":250,"height":238},"medium":{"width":630,"height":600}},"title":"Backglass","primary":true}] used
ipdb.manufacturer_trade_name
IPDB Bally used
ipdb.corporate_entity_name
IPDB Bally Midway Manufacturing Company used
ipdb.image_urls
IPDB ["https://www.ipdb.org/images/527/image-2.jpg","https://www.ipdb.org/images/527/image-3.jpg","https://www.ipdb.org/images/527/image-1.jpg","https://www.ipdb.org/images/527/image-4.jpg","https://www.ipdb.org/images/527/image-5.jpg","https://www.ipdb.org/images/527/image-6.jpg","https://www.ipdb.org/images/527/image-7.jpg","https://www.ipdb.org/images/527/image-8.jpg","https://www.ipdb.org/images/527/image-9.jpg","https://www.ipdb.org/images/527/image-10.jpg","https://www.ipdb.org/images/527/image-11.jpg","https://www.ipdb.org/images/527/image-12.jpg","https://www.ipdb.org/images/527/image-13.jpg","https://www.ipdb.org/images/527/image-14.jpg","https://www.ipdb.org/images/527/image-15.jpg","https://www.ipdb.org/images/527/image-16.jpg","https://www.ipdb.org/images/527/image-17.jpg","https://www.ipdb.org/images/527/image-18.jpg","https://www.ipdb.org/images/527/image-19.jpg","https://www.ipdb.org/images/527/image-20.jpg","https://www.ipdb.org/images/527/image-22.jpg","https://www.ipdb.org/images/527/image-21.jpg","https://www.ipdb.org/images/527/image-23.jpg","https://www.ipdb.org/images/527/image-24.jpg","https://www.ipdb.org/images/527/image-26.jpg","https://www.ipdb.org/images/527/image-32.jpg","https://www.ipdb.org/images/527/image-27.jpg","https://www.ipdb.org/images/527/image-25.jpg","https://www.ipdb.org/images/527/image-30.jpg","https://www.ipdb.org/images/527/image-28.jpg","https://www.ipdb.org/images/527/image-29.jpg","https://www.ipdb.org/images/527/image-31.jpg","https://www.ipdb.org/images/527/image-33.png","https://www.ipdb.org/images/527/image-34.png","https://www.ipdb.org/images/527/image-35.png","https://www.ipdb.org/images/527/image-36.png"] used
ipdb.model_number
IPDB 0E79 used
ipdb.notes
IPDB This game uses the Turbo Cheap Squeak audio board (A080-91855-E000). "City Slicker" was the original name for Bally's 1978 'The Six Million Dollar Man'. Designer Greg Kmiec explains why the name was used instead to depict his original vision of this 1987 game (pictured here) that did not go into production:Back then [1978], the designers named the whitewoods whatever they wanted to and I always liked the name "City Slicker." I got the name from a 1970's contemporary clothing store named "City Slicker" here in the Chicago area. But also remember that during the 1970's, the whitewood names were always changed by the Marketing Department once the game was released for artwork. By 1987, the industry had changed to the point that the theme was decided on first and the whitewood was designed to the theme. I still liked the name "City Slicker," so the theme became a nostalgic Roaring 20's bank robbery theme with two players shooting-it-out on the playfield at the same time. I had a new interactive pinball game concept I wanted to try out. The initial 2 sample games of "City Slicker" had a six-foot cable and trigger switched attached to the cabinet. The two standard bottom flippers on the playfield were controlled by the player in the normal fashion and the two additional flippers (upper playfield and middle playfield) were controlled by the opposing player standing next to the game by means of the attached cable. It was truly a "shoot-out" feeling. It was really interactive. The way the opposing flippers worked: 1) The opposing played controlled the top-most (left) flipper aimed downward on the upper playfield and tried to shoot the ball onto the lower playfield and past the lower standard flippers into the outhole by pulling the trigger on the attached "gun"; 2) The opposing player also controlled the flipper located next to the middle saucer and when a ball ejected horizontally out of the saucer, the opposing player tried to shoot the ball past the lower standard flippers by pulling the trigger on the attached "gun." Bally management changed the game back to the standard one-player at a time sequence for the production run. That was a big mistake. Remember, this was back in 1987. For the production run, Bally management removed the attached cable and "gun" and replaced the top left flipper with a thumper bumper (which made no sense) and had the circuit control the middle flipper to shoot the ball towards the two lower standard flippers (which made even less sense.) This was an 1987 attempt at an "interactive" pinball game. used
ipdb.notable_features
IPDB Flippers (5), Pop bumpers (4), Slingshots (2), Standup targets (9), Kick-out holes (2). A clear plastic elevated platform contains two captive balls to be flipped towards targets. A kick-out hole, located in center playfield, kicks the ball in play to a nearby flipper that auto-flips it towards the player. Ball size: Ball in play is 1 and 1/16 inch. Captive balls are 15/16 inch. used
corporate_entity
Flipcommons Catalog bally-midway-manufacturing-company used
title
Flipcommons Catalog city-slicker used
slug
Flipcommons Catalog city-slicker used