Back Circus

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  1. By IPDB
    gameplay_feature
    Flippers ×3
    gameplay_feature
    Kick-Out Holes
    gameplay_feature
    Standup Targets ×5
    gameplay_feature
    Slingshots ×2
    gameplay_feature
    Pop Bumpers ×3
    ipdb.corporate_entity_name
    Soyuzattraktsion
    ipdb_id
    5794
    ipdb.image_urls
    ["https://www.ipdb.org/images/5794/image-4.jpg","https://www.ipdb.org/images/5794/image-2.jpg","https://www.ipdb.org/images/5794/image-1.jpg","https://www.ipdb.org/images/5794/image-3.jpg","https://www.ipdb.org/images/5794/image-5.jpg","https://www.ipdb.org/images/5794/image-6.jpg","https://www.ipdb.org/images/5794/image-7.jpg","https://www.ipdb.org/images/5794/image-8.jpg","https://www.ipdb.org/images/5794/image-9.jpg","https://www.ipdb.org/images/5794/image-10.jpg","https://www.ipdb.org/images/5794/image-11.jpg","https://www.ipdb.org/images/5794/image-12.jpg"]
    ipdb.notable_features
    Flippers (3), Pop bumpers (3), Slingshots (2), Standup targets (5), Kick-out hole (1), Up-post between flippers. Shooting the ball too softly can cause it to enter into play at mid-playfield. Three flipper buttons, two are on the right side of cabinet. The player scores are displayed on the backglass in counter-clockwise order.
    ipdb.notes
    The backglass shows the Russian (and Ukrainian) word for 'Circus'. We have no date for this game, but the score displays look like the nixie tubes which were used on French EM games of the 1960's.
    player_count
    4
    theme
    Circus