- credit
- Tim Seckel — Design
- credit
- John Buras — Software
- credit
- Bob Wilson — Software
- credit
- Craig Beierwaltes — Sound
- credit
- Waison Cheng — Mechanics
- credit
- Jeanine Mitchell — Art
- credit
- Constantino Mitchell — Art
- credit
- Jon Norris — Design
- ipdb.corporate_entity_name
- Premier Technology
- ipdb_id
- 4008
- ipdb.image_urls
- ["https://www.ipdb.org/images/4008/image-1.jpg","https://www.ipdb.org/images/4008/image-2.jpg","https://www.ipdb.org/images/4008/image-3.jpg"]
- ipdb.manufacturer_trade_name
- Gottlieb
- ipdb.model_number
- 749
- ipdb.notes
- This game was entering production just as Gottlieb shut down and ceased operations. Two prototype machines supposedly exist, although some claim the design never proceeded past the whitewood stage. Playfield components, such as plastics, ramps, mechanisms and translites were produced for the games about to enter production; enough for about 10 games exist. Only buggy prototype software exists and was never completed.
Tim Seckel told us he left Premier shortly before the doors closed there, having not finished the playfield design. Jon Norris told us:Tim started the design and I finished the design. I designed the game rules and actually, the program was never completed by Bob Wilson/John Buras. The playfield was completed when Gottlieb closed but the software wasn't.
John Buras told us:From what I remember I made some modifications to the software but the game was never finalized or produced. Since we were about to close the company for good at that time I remember shopping the game to other manufacturers to see if they were interested in picking the game up.
- month
- 8
- player_count
- 4
- system
- gottlieb-system-3
- technology_generation
- solid-state
- theme
- Music
- theme
- Western
- year
- 1996