Back Bing O Reno

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  1. By IPDB
    credit
    Jack Firestone — Design
    credit
    Henry Grauf — Design
    gameplay_feature
    Trap Holes ×25
    ipdb.corporate_entity_name
    Scientific Machine Corporation
    ipdb_id
    5684
    ipdb.image_urls
    ["https://www.ipdb.org/images/5684/image-3.jpg","https://www.ipdb.org/images/5684/image-1.jpg","https://www.ipdb.org/images/5684/image-2.jpg","https://www.ipdb.org/images/5684/image-A1.jpg","https://www.ipdb.org/images/5684/image-A2.jpg","https://www.ipdb.org/images/5684/image-4.jpg","https://www.ipdb.org/images/5684/image-5.jpg"]
    ipdb.notable_features
    6 balls per play. Trap holes (25). The player can buy one, two, or three bingo cards at 10 cents each. The player rolls the rubber balls down to the trap holes which light up corresponding numbers on backglass. Game advertised as 7 feet long and two feet wide. Cabinet is solid birch with a Formica top.
    ipdb.notes
    Billboard articles at the time this game was introduced in 1954-55 state it was designed/developed by Henry Grauf who had a "pilot" game in his New Jersey arcade for five years before it was mass produced by Scientific. A Billboard article from Apr-6-1957 welcomes "veteran coin machine designer" Jack Firestone to the Irving Kaye Company and refers to him as being instrumental in designing Bing-O-Reno when he was previously at Scientific.
    month
    11
    player_count
    1
    technology_generation
    electromechanical
    theme
    Bingo
    theme
    Pokerino
    year
    1954