- credit
- Jack Firestone — Design
- credit
- Henry Grauf — Design
- gameplay_feature
- Trap Holes ×25
- ipdb.corporate_entity_name
- Scientific Machine Corporation
- ipdb_id
- 5684
- ipdb.image_urls
- ["https://www.ipdb.org/images/5684/image-3.jpg","https://www.ipdb.org/images/5684/image-1.jpg","https://www.ipdb.org/images/5684/image-2.jpg","https://www.ipdb.org/images/5684/image-A1.jpg","https://www.ipdb.org/images/5684/image-A2.jpg","https://www.ipdb.org/images/5684/image-4.jpg","https://www.ipdb.org/images/5684/image-5.jpg"]
- ipdb.notable_features
- 6 balls per play. Trap holes (25). The player can buy one, two, or three bingo cards at 10 cents each. The player rolls the rubber balls down to the trap holes which light up corresponding numbers on backglass. Game advertised as 7 feet long and two feet wide. Cabinet is solid birch with a Formica top.
- ipdb.notes
- Billboard articles at the time this game was introduced in 1954-55 state it was designed/developed by Henry Grauf who had a "pilot" game in his New Jersey arcade for five years before it was mass produced by Scientific. A Billboard article from Apr-6-1957 welcomes "veteran coin machine designer" Jack Firestone to the Irving Kaye Company and refers to him as being instrumental in designing Bing-O-Reno when he was previously at Scientific.
- month
- 11
- player_count
- 1
- technology_generation
- electromechanical
- theme
- Bingo
- theme
- Pokerino
- year
- 1954