Back Bank-A-Ball

Edit History

  1. By IPDB
    gameplay_feature
    Skill Shot
    ipdb.corporate_entity_name
    J. F. Linck Corp.
    ipdb_id
    6520
    ipdb.notable_features
    7 balls for 1 cent. The playfield has three pin score pockets, each with a metal pivoting flag to hold the balls in the pockets during the game, and a player-adjustable skill-shot diverter in the shooter lane, operated by a knob to the right of the ball shooter on the cabinet front, to aim the propelled ball towards the desired playfield score pocket. Five scoring pin pockets line the bottom of the playfield. Pushing a coin in the coin slide at start of game pivots the flags to drop any trapped balls and raises a retaining bar at bottom of playfield to let all balls return to ball trough for the new game. A small metal plate on the playfield lower apron indicates the manufacturer. The cabinet has a rear access door.
    ipdb.notes
    According to Automatic Age, February 1932, page 271, the manufacturer was a tool and die shop that incorporated in 1931 to enter into the production of newspaper vending machines. Mr. J.F. Linck was president and L.E. Battles was secretary-treasurer. On pages 30, 50, 80, and 92 of the April 1932 issue of The Coin Machine Journal, the manufacturer briefly advertises to watch for Bank-A-Ball, calling it "The Successor to the Pin Games". Another early game with a player-adjustable skill-shot diverter in the shooter lane is A.B.T.'s 1934 'Autobank'.
    month
    4
    player_count
    1
    technology_generation
    pure-mechanical
    year
    1932