Back Bank-A-Ball

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  1. By IPDB
    gameplay_feature
    Rotating Targets
    gameplay_feature
    Standup Targets ×6
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    Flippers ×2
    ipdb.corporate_entity_name
    Retro Pinball LLC
    ipdb_id
    6435
    ipdb.image_urls
    ["https://www.ipdb.org/images/6435/image-1.jpg","https://www.ipdb.org/images/6435/image-2.jpg","https://www.ipdb.org/images/6435/image-3.jpg","https://www.ipdb.org/images/6435/image-4.jpg"]
    ipdb.notable_features
    Flippers (2), Pop bumpers (3) Slingshots (2), Standup targets (6), Rotating target (1). Mechanical backbox animation (metal billiard balls drop into view). The rotating target is a 4-target assembly that scores 100 points when hit then rotates 90 degrees to the next target, as follows: Hit it once, turns on pop bumpers and rotates to next target. Hit that target, turns pop bumpers off and rotates to next target. Hit that target, one mystery ball drops in backbox animation, advances balls, rotates to next target. Last target is the 8 Ball. Hitting it scores Special if it is the only ball left to score. Maximum displayed point score is 1,999 points.
    ipdb.notes
    Pictured here is a prototype of a woodrail version of the metal-railed wedge head Gottlieb's 1965 'Bank-A-Ball'. This prototype is entirely electromechanical operation and was hand-built in 2008 by Herb Silvers and his technician while his shop personnel applied the cabinet art. This game was licensed by Gottlieb LLC to be Retro Pinball's second production game, following Retro Pinball LLC's 2010 'King of Diamonds'. It did not go into production and this prototype was the only one made. The rotating 4-target assembly at center playfield operates similar to the ones used on Williams games like Williams' 1967 'Beat Time'.
    player_count
    1
    production_quantity
    1
    technology_generation
    electromechanical
    theme
    Billiards