Back Autocount

Edit History

  1. By IPDB
    gameplay_feature
    Horseshoe Diverters
    ipdb.corporate_entity_name
    A.B.T. Manufacturing Company
    ipdb_id
    114
    ipdb.image_urls
    ["https://www.ipdb.org/images/114/image-3.jpg","https://www.ipdb.org/images/114/image-4.jpg","https://www.ipdb.org/images/114/image-5.jpg","https://www.ipdb.org/images/114/image-1.jpg","https://www.ipdb.org/images/114/image-6.jpg","https://www.ipdb.org/images/114/image-2.jpg","https://www.ipdb.org/images/114/image-7.jpg","https://www.ipdb.org/images/114/image-8.jpg","https://www.ipdb.org/images/114/image-9.jpg","https://www.ipdb.org/images/114/image-10.jpg","https://www.ipdb.org/images/114/image-11.jpg","https://www.ipdb.org/images/114/image-12.jpg"]
    ipdb.marketing_slogans
    "The Chisel Proof Game"
    ipdb.notable_features
    Horseshoe diverter (1). Distinctive Art Deco cabinet, electric scorekeeper, game-terminating ball-on-pedestal tilt mechanism, ticker-tape score printer, last coin played window, powered by six dry-cell batteries.
    ipdb.notes
    This game has a score printer used by operators to verify collections and awards. The coin mechanism features a small window that displays the last coin played so, before awarding a prize, the operator can verify that a slug was not used. It originally sold for $75. The playfields for Autobank, Autocount, and Autowhirl used the same cabinet and were interchangeable. The operator could buy another playfield to fit in his existing cabinet. An ad for this game in The Coin Machine Journal, November 1933, page 46 acknowledges that the Pickrum-Weaver Corporation of New York City was "Co-Developers and Eastern Distributors of AUTOCOUNT".
    month
    11
    player_count
    1
    technology_generation
    electromechanical
    year
    1933