- gameplay_feature
- Horseshoe Diverters
- ipdb.corporate_entity_name
- A.B.T. Manufacturing Company
- ipdb_id
- 114
- ipdb.image_urls
- ["https://www.ipdb.org/images/114/image-3.jpg","https://www.ipdb.org/images/114/image-4.jpg","https://www.ipdb.org/images/114/image-5.jpg","https://www.ipdb.org/images/114/image-1.jpg","https://www.ipdb.org/images/114/image-6.jpg","https://www.ipdb.org/images/114/image-2.jpg","https://www.ipdb.org/images/114/image-7.jpg","https://www.ipdb.org/images/114/image-8.jpg","https://www.ipdb.org/images/114/image-9.jpg","https://www.ipdb.org/images/114/image-10.jpg","https://www.ipdb.org/images/114/image-11.jpg","https://www.ipdb.org/images/114/image-12.jpg"]
- ipdb.marketing_slogans
- "The Chisel Proof Game"
- ipdb.notable_features
- Horseshoe diverter (1). Distinctive Art Deco cabinet, electric scorekeeper, game-terminating ball-on-pedestal tilt mechanism, ticker-tape score printer, last coin played window, powered by six dry-cell batteries.
- ipdb.notes
- This game has a score printer used by operators to verify collections and awards. The coin mechanism features a small window that displays the last coin played so, before awarding a prize, the operator can verify that a slug was not used. It originally sold for $75.
The playfields for Autobank, Autocount, and Autowhirl used the same cabinet and were interchangeable. The operator could buy another playfield to fit in his existing cabinet.
An ad for this game in The Coin Machine Journal, November 1933, page 46 acknowledges that the Pickrum-Weaver Corporation of New York City was "Co-Developers and Eastern Distributors of AUTOCOUNT".
- month
- 11
- player_count
- 1
- technology_generation
- electromechanical
- year
- 1933