Back Airborne

Edit History

  1. By OPDB
    abbreviation
    AB
    display_type
    dot-matrix
    month
    3
    name
    Airborne
    opdb_id
    G4EZe-MJ424
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/4c2173d7-31d5-4c82-b85a-9e55d2e852a9-large.jpg","small":"https://img.opdb.org/4c2173d7-31d5-4c82-b85a-9e55d2e852a9-small.jpg","medium":"https://img.opdb.org/4c2173d7-31d5-4c82-b85a-9e55d2e852a9-medium.jpg"},"sizes":{"large":{"width":800,"height":600},"small":{"width":250,"height":188},"medium":{"width":640,"height":480}},"title":"Backglass","primary":true}]
    player_count
    4
    technology_generation
    solid-state
    year
    1996
  2. By IPDB
    abbreviation
    AB
    credit
    Hugh Van Zanten — Art
    credit
    Claude Fernandez — Design
    credit
    Chris Granner — Music
    credit
    Chris Granner — Sound
    credit
    Dan Markham — Software
    credit
    Jeff Marshall — Software
    gameplay_feature
    Kickback
    gameplay_feature
    Slingshots ×2
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    Flippers ×2
    ipdb.corporate_entity_name
    Capcom Coin-Op, Incorporated
    ipdb_id
    3783
    ipdb.image_urls
    ["https://www.ipdb.org/images/3783/Backglass.jpg","https://www.ipdb.org/images/3783/image-1.jpg","https://www.ipdb.org/images/3783/image-2.jpg","https://www.ipdb.org/images/3783/image-3.jpg","https://www.ipdb.org/images/3783/image-4.jpg","https://www.ipdb.org/images/3783/image-5.jpg","https://www.ipdb.org/images/3783/image-6.jpg","https://www.ipdb.org/images/3783/image-7.jpg","https://www.ipdb.org/images/3783/image-8.jpg","https://www.ipdb.org/images/3783/image-9.jpg","https://www.ipdb.org/images/3783/image-10.jpg","https://www.ipdb.org/images/3783/image-11.jpg","https://www.ipdb.org/images/3783/image-12.jpg","https://www.ipdb.org/images/3783/image-13.jpg","https://www.ipdb.org/images/3783/image-14.jpg","https://www.ipdb.org/images/3783/image-15.jpg","https://www.ipdb.org/images/3783/image-16.jpg","https://www.ipdb.org/images/3783/image-17.jpg","https://www.ipdb.org/images/3783/image-18.jpg","https://www.ipdb.org/images/3783/image-19.jpg","https://www.ipdb.org/images/3783/image-20.jpg","https://www.ipdb.org/images/3783/image-21.jpg","https://www.ipdb.org/images/3783/image-22.jpg","https://www.ipdb.org/images/3783/image-23.png","https://www.ipdb.org/images/3783/image-24.png"]
    ipdb.manufacturer_trade_name
    Capcom
    ipdb.marketing_slogans
    "Pilot, You're Cleared for Takeoff!!"
    ipdb.model_number
    AIR3001
    ipdb.notable_features
    Flippers (2), Pop bumpers (3), Slingshots (2), Left outlane kickback, Right outlane ball return gate. Many ramps and habitrails. "Injector" to push ball down ramps. Maximum 99 buy-in balls per player (operator option).
    ipdb.notes
    Designer Claude Fernandez left Capcom after production of this game but before Capcom finally closed. When a whitewood was approved for release to production, a sequentially-assigned project number was assigned to the game and engineering drawings were started. The Project Number for this game was "PB-2". This number appears on the playfield under the cardholder.
    ipdb_rating
    7.5
    ipdb.toys
    An "Injector" at the top of the ramp system to help you choose the ball's path. An airport tower that you can buzz with the ball.
    month
    3
    player_count
    4
    production_quantity
    1350
    system
    capcom-a0015405
    technology_generation
    solid-state
    theme
    Aviation
    year
    1996