Back Action

Edit History

  1. By OPDB
    display_type
    score-reels
    month
    9
    name
    Action
    opdb_id
    GrJQv-M2Yjq
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/5d629cf5-4574-4645-b3cb-27151da77076-large.jpg","small":"https://img.opdb.org/5d629cf5-4574-4645-b3cb-27151da77076-small.jpg","medium":"https://img.opdb.org/5d629cf5-4574-4645-b3cb-27151da77076-medium.jpg"},"sizes":{"large":{"width":765,"height":600},"small":{"width":250,"height":196},"medium":{"width":640,"height":502}},"title":"Backglass","primary":true}]
    player_count
    1
    technology_generation
    electromechanical
    year
    1969
  2. By IPDB
    credit
    Christian Marche — Art
    gameplay_feature
    Kick-Out Holes
    gameplay_feature
    Power Targets ×2
    gameplay_feature
    Rollunders ×2
    gameplay_feature
    Standup Targets ×4
    gameplay_feature
    Slingshots ×2
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    Flippers ×2
    ipdb.corporate_entity_name
    Chicago Coin Machine Manufacturing Company
    ipdb_id
    15
    ipdb.image_urls
    ["https://www.ipdb.org/images/15/Playfield.jpg","https://www.ipdb.org/images/15/Backglass.jpg","https://www.ipdb.org/images/15/15f1.jpg","https://www.ipdb.org/images/15/image-1.jpg","https://www.ipdb.org/images/15/image-2.jpg","https://www.ipdb.org/images/15/image-3.jpg","https://www.ipdb.org/images/15/image-4.jpg","https://www.ipdb.org/images/15/image-5.jpg","https://www.ipdb.org/images/15/image-6.jpg","https://www.ipdb.org/images/15/image-7.jpg","https://www.ipdb.org/images/15/image-8.jpg","https://www.ipdb.org/images/15/image-A6.jpg","https://www.ipdb.org/images/15/image-A7.jpg","https://www.ipdb.org/images/15/image-A8.jpg","https://www.ipdb.org/images/15/image-B6.jpg","https://www.ipdb.org/images/15/image-B7.jpg","https://www.ipdb.org/images/15/image-B8.jpg","https://www.ipdb.org/images/15/image-C6.jpg","https://www.ipdb.org/images/15/image-C7.jpg","https://www.ipdb.org/images/15/image-14.png","https://www.ipdb.org/images/15/image-28.png","https://www.ipdb.org/images/15/image-15.png","https://www.ipdb.org/images/15/image-16.png","https://www.ipdb.org/images/15/image-29.png","https://www.ipdb.org/images/15/image-17.png","https://www.ipdb.org/images/15/image-18.png","https://www.ipdb.org/images/15/image-19.png","https://www.ipdb.org/images/15/image-20.png","https://www.ipdb.org/images/15/image-21.png","https://www.ipdb.org/images/15/image-22.png","https://www.ipdb.org/images/15/image-23.png","https://www.ipdb.org/images/15/image-24.png","https://www.ipdb.org/images/15/image-25.png","https://www.ipdb.org/images/15/image-30.png","https://www.ipdb.org/images/15/image-26.png","https://www.ipdb.org/images/15/image-27.png"]
    ipdb.model_number
    377
    ipdb.notable_features
    Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (4), Rollunders (2), Power targets (2), Kick-out hole (1). 3 or 5 ball play. Maximum displayed point score is 9,999 points. Replay wheel maximum: 28 Tilt penalty: ball in play or game over (operator option). Sound: 2 bells, knocker
    ipdb.notes
    This was the first Chicago Coin game to feature power targets, their version of the Gottlieb vari-target. While the Instruction Card refers to them as "power targets", the flyer refers to them as "impact target gates".
    month
    9
    player_count
    1
    reward_type
    Replay
    technology_generation
    electromechanical
    theme
    Sports
    theme
    Auto Racing
    year
    1969