Back Trap Holes

Sources

Flipcommons AI Descriptions (GameplayFeature) and Flipcommons Catalog contributed to this record.

Single source (4 fields)

description
Flipcommons AI Descriptions (GameplayFeature) A hole in the playfield that captures the ball and holds it for the remainder of the game, unlike a [[gameplay-feature:id:79]] which ejects the ball back into play. The trapped ball rests partially above the playfield surface, where other balls can bump into it during subsequent turns. Trap holes were a defining feature of early 1930s pinball, appearing on machines like [[manufacturer:id:86]]'s *[[title:id:444]]* (1932), when playfields were landscapes of permanent hazards rather than circuits designed to keep the ball alive. As game design shifted toward longer ball times and player control, trap holes gave way to mechanisms that returned the ball to play. used
gameplay_feature_alias
Flipcommons Catalog Trap hole used
name
Flipcommons Catalog Trap Holes used
slug
Flipcommons Catalog trap-holes used