Sources
Flipcommons AI Descriptions (GameplayFeature) and Flipcommons Catalog contributed to this record.
Single source (4 fields)
- description
- Flipcommons AI Descriptions (GameplayFeature) A mechanical door built into the playfield surface that can open and close during play, transforming the geometry of the game mid-ball. When shut, the trap door is flush with the playfield and the ball rolls over it like any other surface. When triggered — by hitting a target, completing a sequence, or through game logic — the door swings open to reveal a hole, a ramp entrance, or a passage to a sub-playfield area. [[manufacturer:id:714]]' *[[title:id:2071]]* (1956) featured trap doors that opened to become [[gameplay-feature:id:69]], while [[manufacturer:id:277]]'s *[[title:id:2380]]* (1982) used them as secret passages between its three playfield levels. The element of surprise — a familiar surface suddenly becoming a hazard or an opportunity — makes trap doors one of pinball's most theatrical mechanical features. used
- gameplay_feature_alias
- Flipcommons Catalog Trap door used
- name
- Flipcommons Catalog Trap Doors used
- slug
- Flipcommons Catalog trap-doors used