Back Roto-Targets

Sources

Flipcommons AI Descriptions (GameplayFeature) and Flipcommons Catalog contributed to this record.

Single source (5 fields)

description
Flipcommons AI Descriptions (GameplayFeature) [[manufacturer:id:277]]'s specific implementation of [[gameplay-feature:id:128]], using a vertical wheel assembly that spins to cycle different target faces past the player. The mechanism earned the "roto-target" name from Gottlieb's marketing, and the term became widely associated with the brand. Roto-targets appeared on approximately 69 IPDB-cataloged machines, with famous examples including *[[title:id:4286]]* and *[[title:id:4910]]*, primarily during the [[technology-generation:id:1]] era of the late 1960s and 1970s. The vertical wheel design gave roto-targets a distinctive visual presence on the playfield — the spinning assembly was visible to the player, making the timing challenge tangible and immediate. used
gameplay_feature_alias
Flipcommons Catalog Roto-target used
gameplay_feature_parent
Flipcommons Catalog Rotating Targets used
name
Flipcommons Catalog Roto-Targets used
slug
Flipcommons Catalog roto-targets used