Back Passive Bumpers

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  1. By Flipcommons AI Descriptions (GameplayFeature)

    Seed import (backfilled).

    description
    A bumper without a solenoid — it deflects the ball on contact through the spring tension of its ring alone, without the powered kick of a [[gameplay-feature:pop-bumpers]]. Passive bumpers predate their active counterparts and were among the earliest playfield obstacles, appearing on machines from the late 1930s onward. They add gentle redirection rather than violent repulsion, nudging the ball into new trajectories without the dramatic speed boost of a powered bumper. Over 650 IPDB-cataloged machines feature passive bumpers, making them one of the most widely used mechanisms in pre-[[gameplay-feature:flippers]] and early flipper-era playfield design.
  2. By Flipcommons Catalog

    Seed import (backfilled).

    gameplay_feature_alias
    Passive bumper
    gameplay_feature_alias
    Inert bumpers
    gameplay_feature_alias
    Other passive bumpers
    gameplay_feature_parent
    Bumpers
    name
    Passive Bumpers
    slug
    passive-bumpers