Back Multi-Level Playfield

Sources

Flipcommons AI Descriptions (GameplayFeature) and Flipcommons Catalog contributed to this record.

Single source (3 fields)

description
Flipcommons AI Descriptions (GameplayFeature) A playfield design incorporating two or more distinct playing levels stacked vertically, each with its own features, targets, and sometimes its own set of [[gameplay-feature:id:65]]. [[manufacturer:id:714]]' *[[title:id:758]]* (1980) introduced the concept with an upper playfield accessible via a ramp, and the design became a hallmark of ambitious games that wanted to pack more features into a standard-width cabinet. Multi-level playfields add physical depth and shot variety, creating distinct zones of play that the ball transitions between — though they also increase manufacturing complexity and can make the lower playfield feel cramped. used
name
Flipcommons Catalog Multi-Level Playfield used
slug
Flipcommons Catalog multi-level-playfield used