Back Messenger Balls

Sources

Flipcommons AI Descriptions (GameplayFeature) and Flipcommons Catalog contributed to this record.

Single source (5 fields)

description
Flipcommons AI Descriptions (GameplayFeature) A variation of the [[gameplay-feature:id:45]] in which one captive ball acts as an intermediary, transferring the momentum of the ball-in-play to a second captive ball deeper in the assembly. The player's shot strikes the first ball, which relays the force to the next — a chain-reaction mechanism inspired by Newton's cradle. Messenger balls appeared on approximately 64 IPDB-cataloged machines and add a layer of indirect physics to the captive ball concept, requiring a firm, well-aimed shot to transmit enough energy through the intermediary to register the scoring switch behind the final ball. used
gameplay_feature_alias
Flipcommons Catalog Messenger ball used
gameplay_feature_parent
Flipcommons Catalog Captive Ball used
name
Flipcommons Catalog Messenger Balls used
slug
Flipcommons Catalog messenger-balls used