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- By Flipcommons AI Descriptions (GameplayFeature)
Seed import (backfilled).
- description
- A variation of the [[gameplay-feature:captive-ball]] in which one captive ball acts as an intermediary, transferring the momentum of the ball-in-play to a second captive ball deeper in the assembly. The player's shot strikes the first ball, which relays the force to the next — a chain-reaction mechanism inspired by Newton's cradle. Messenger balls appeared on approximately 64 IPDB-cataloged machines and add a layer of indirect physics to the captive ball concept, requiring a firm, well-aimed shot to transmit enough energy through the intermediary to register the scoring switch behind the final ball.
- By Flipcommons Catalog
Seed import (backfilled).
- gameplay_feature_alias
- Messenger ball
- gameplay_feature_parent
- Captive Ball
- name
- Messenger Balls
- slug
- messenger-balls