Horseshoe Lanes
A lane shaped like a horseshoe or semicircle, curving around a playfield component so that a ball entering one end exits from the other heading back in roughly the opposite direction. Horseshoe lanes reward a precisely aimed shot — the ball must carry enough speed to travel the full arc without stalling — and they often guard high-value targets or serve as orbit-style shots on machines that predate full-loop orbits. Gottlieb featured horseshoe lanes as early as Diamond Lill (1954), and the design appeared on over 80 IPDB-cataloged machines across the Electromechanical and early Solid State eras.
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