Back Bumpers

Sources

Flipcommons AI Descriptions (GameplayFeature) and Flipcommons Catalog contributed to this record.

Single source (4 fields)

description
Flipcommons AI Descriptions (GameplayFeature) Round, mushroom-shaped playfield devices that register a hit when the ball collides with them. Bumpers first appeared in the 1930s and quickly became a defining element of pinball, second only to [[gameplay-feature:id:65]] in shaping how the game plays and sounds. They fall into two broad categories: active bumpers such as [[gameplay-feature:id:112]], which fire a solenoid to kick the ball away on contact, and [[gameplay-feature:id:107]], which register the hit and award points but do not propel the ball. Clustered together in a bumper field, they create the chaotic, rapid-fire ricochets that give pinball much of its kinetic energy. used
gameplay_feature_alias
Flipcommons Catalog Bumper used
name
Flipcommons Catalog Bumpers used
slug
Flipcommons Catalog bumpers used