Back Bumpers

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  1. By Flipcommons AI Descriptions (GameplayFeature)

    Seed import (backfilled).

    description
    Round, mushroom-shaped playfield devices that register a hit when the ball collides with them. Bumpers first appeared in the 1930s and quickly became a defining element of pinball, second only to [[gameplay-feature:flippers]] in shaping how the game plays and sounds. They fall into two broad categories: active bumpers such as [[gameplay-feature:pop-bumpers]], which fire a solenoid to kick the ball away on contact, and [[gameplay-feature:passive-bumpers]], which register the hit and award points but do not propel the ball. Clustered together in a bumper field, they create the chaotic, rapid-fire ricochets that give pinball much of its kinetic energy.
  2. By Flipcommons Catalog

    Seed import (backfilled).

    gameplay_feature_alias
    Bumper
    name
    Bumpers
    slug
    bumpers