Edit History
- By Flipcommons AI Descriptions (GameplayFeature)
Seed import (backfilled).
- description
- Round, mushroom-shaped playfield devices that register a hit when the ball collides with them. Bumpers first appeared in the 1930s and quickly became a defining element of pinball, second only to [[gameplay-feature:flippers]] in shaping how the game plays and sounds. They fall into two broad categories: active bumpers such as [[gameplay-feature:pop-bumpers]], which fire a solenoid to kick the ball away on contact, and [[gameplay-feature:passive-bumpers]], which register the hit and award points but do not propel the ball. Clustered together in a bumper field, they create the chaotic, rapid-fire ricochets that give pinball much of its kinetic energy.
- By Flipcommons Catalog
Seed import (backfilled).
- gameplay_feature_alias
- Bumper
- name
- Bumpers
- slug
- bumpers