Back Ball-Holding Toys

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  1. By Flipcommons AI Descriptions (GameplayFeature)
    description
    Ball-holding toys are [[gameplay-feature:interactive-toys]] that catch the ball and keep it — themed stand-ins for plain [[gameplay-feature:ball-locks]], usually staging a [[gameplay-feature:multiball]]. The catch is the show: a rotary fishing reel locks the balls on *[[title:fish-tales]]* (1992, [[manufacturer:williams]]),[1] Thing's disembodied hand plucks the ball from the playfield of *[[title:the-addams-family]]* (1992, [[manufacturer:bally]]) by magnet and drops it below,[2][3] the ball flies more than twenty inches through the air into the steamer trunk of *[[title:houdini]]* (2017, [[manufacturer:american-pinball]])[4] and Soundwave's chest opens as a working cassette door to lock pinballs on *[[title:transformers-more-than-meets-the-eye]]* (2026, [[manufacturer:stern-pinball]]).[5]
    1.
    Internet Pinball Database (IPDB) Internet Pinball Database (IPDB) #861
    Rotary fishing reel ball lock
    2.
    Internet Pinball Database (IPDB) Internet Pinball Database (IPDB) #20
    'Thing' hand - ball capture device
    3.
    Internet Pinball Database (IPDB) Internet Pinball Database (IPDB) #20
    magnetically pick up the ball and take it below the playfield
    4.
    American Pinball https://americanpinball.com/houdini
    Over 20" Launch into Houdini's Steamer Trunk
    5.
    Kineticist https://www.kineticist.com/news/stern-transformers-reveal
    Soundwave's chest deck is a functional cassette door that locks pinballs and launches them back into play
  2. By Flipcommons Catalog
    gameplay_feature_parent
    Parent
    Interactive Toys
    name
    Ball-Holding Toys
    slug
    ball-holding-toys
    status
    active