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- By Flipcommons AI Descriptions (GameplayFeature)
- description
- Backbox light animations are [[gameplay-feature:backbox-animations]] drawn in light rather than machinery: lamps banked behind the [[gameplay-feature:backglasses]] flash in sequence, making the figures painted on the glass appear to move. The effect predates [[gameplay-feature:flippers]]: lamps carry racing cars around a track on the glass of *[[title:motordrome]]* (1936, [[manufacturer:o-d-jennings-and-company]]).[1] [[manufacturer:gottlieb]] took it into the flipper age at the very start — *[[title:humpty-dumpty]]* (1947) animates its namesake's fall in stop-motion light,[2] and the fairy-tale series it opened ran to seven games, every one carrying a backglass animation.[3][4] Where a [[gameplay-feature:mechanical-backbox-animations]] unit turns real wheels, the light show is wiring alone, and it kept a place on the backglass long after scores moved to electronic displays: Gottlieb's *[[title:silver-slugger]]* (1990) and [[manufacturer:stern-pinball]]'s *[[title:high-roller-casino]]* (2001) both sequence backglass lamps beside their score displays.
- 1.Internet Pinball Database (IPDB) — Internet Pinball Database (IPDB) #1632
Backglass light animation (cars move around track).
2.Internet Pinball Database (IPDB) — Internet Pinball Database (IPDB) #1254Backglass stop-motion light animation (Humpty Dumpty falls).
3.Wikipedia — https://en.wikipedia.org/wiki/Humpty_Dumpty_(pinball)The game is the first in a series of seven Fairy Tale games
4.Wikipedia — https://en.wikipedia.org/wiki/Humpty_Dumpty_(pinball)all of which include an backglass animation
- By Flipcommons Catalog
- gameplay_feature_alias
- Alias value
- Backglass Light Animation
- gameplay_feature_parent
- Parent
- Backbox Animations
- name
- Backbox Light Animations
- slug
- backbox-light-animations
- status
- active